I set myself the goal of my thesis to create a video game that entertains the players with the mechanics, world and story of the game. I created a story-oriented 3D walking simulator in which the atmosphere of my own visual world comes to life. In addition to these, I tried to make my project more exciting with fun mechanics. I thought it was important while creating the project to somehow make the player a part of the world. I achieved this with special visual presentation, unique sounds, music and different interactions.
Conultant: Pál Elekes